Trying to ape that game’s accessibility and quick-thinking tactical decisions is no bad move in the current RTS climate.īeginning the demo, it’s clear that Act of Aggression has upped the unit count considerably over its EA-developed inspiration (to well over 100), but the similarities in gameplay are striking. Generals was the sweet spot for competitive RTS multiplayer in my group, and despite some shoddy network code, we spent the best part of a year playing solidly, waging war with an increasingly devious array of tactics that stemmed from the intentionally limited unit variety and the choice of only three armies. It takes a lot to puncture through the late-afternoon mental haze after a day wandering those halls, but during our Act of Aggression presentation Eugen Systems’ Alexis Le Dressay manages that feat with four simple words: “Command & Conquer: Generals”. The days are filled with people, sounds, and brain-saturating media thrust in your direction from every angle, which makes it simultaneously the most exciting and frazzling event you could ever attend. The other two factions are the US Army, a raw powerhouse that can rank up their units and improve their veterancy but are limited by current technology, and the Cartel, a shadowy group born of PMCs that are fragile and expensive but have access to all sorts of prototype weapons.Īct of Aggression is due out in September.Gamescom is a long, hectic whirlwind filled with noise, musty smells and shattering exhaustion. Their units are extraordinarily cash-reliant, though, and while they’re versatile, they don’t really excel at any particular role. Their base functions as a power generator, and their heavy use of unmanned vehicles for exploration and transport lets them save their manpower for exoskeleton-wearing super soldiers. The Chimera are a UNO-funded task force with the greatest versatility of any of the three factions, capable of adapting to pretty much any situation. That’s not to say it lacks innovation, though you can, for instance, capture tank crews and wounded foes to use as prisoners of war.Ī new trailer, alongside the release window announcement, showcases the Chimera faction. The techno-thriller setting reminds me quite a lot of Act of War, if anyone remembers that. Rather than opting for a heavy strategic wargame, though, it looks like Eugen are making more of a traditional RTS with Act of Aggression. Near-future RTS Act of Aggression will be unleashing its anger at the public in September.Īct of Aggression is a Eugen Systems RTS, which is something that should immediately make you sit up and take note because they’re the developers of the Wargame series, as well as the superb (and underrated) RUSE.
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